A very slight change on the deck Maddy featured a few days ago. I believe all I did was take his advice and add a second Sabrina. The results are pretty wild as I've won 8 in a row, beat many Zards. Not sure yet if Sableye or Absol are better partners but I think the extra damage of Sableye makes more sense late game (doesn't make it far enough to know) Serena, poke comm, x speed, poke balls all make this surprisingly consistent to get eevee into active. Repel/Sabrina keep umbreon hitting hard.
shiny_jemmz
Member since Aug 19, 2026
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So far my favourite Pikachu ex version. Thunderbolt Pika hits for 180 with light ball and can be charged up quick with Pawmot/Pichu. We all know what dual fusion Pika does. Pawmot can swing for 130 once with Nemona. This catches a lot of people off guard. I had mezagoza in the last spot, recently switched to Sabrina. Maybe x speed would be good or a second pichu? Low retreat costs so even if you start thunderbolt Pika or pawmi, it's easy enough to move off of them.
Started out with 2 koga and 2 regular weezing line. Added A Muk to combated ogerpon. I really thought it'd be too clunky with Muk but it's been pretty fun. If you can, add energy to Muk when nowhere else to go. The attack and retreat cost sucks but if you can put extra energy on it you can prepare for a possible Sabrina or Cyrus. Ideally it stays on the bench to help the status conditions do their work and magmar cook.
Genuinely think I like this more than the ninetales deck. A bit more aggressive. Double Cyrus to work with jolteons ability. Goo zooka to keep an opponent in the active with jolteons low attack. Haven't decided if eevee bag is best here or maybe a repel or healing item. Definitely an annoying deck for your opponent!
A lot of debate between toxic hoopa and dark Hoopa. Weezing obviously gets shut down by anti status decks but in general is a really solid ability over the need to attach energy to darkrai for chip damage. I figured why not combine both. I always run 2 Hoopa to increase the starting chance. If you run into an anti status deck, don't play weezing. Otherwise leave your extra Hoopa out of the equation. So far it's really the best of both worlds in my testing. Interested to see what others think.
*Updated* Pure current ranked build. Clear veil to battle status conditions & rocky helmet otherwise. Poncho for Ray. Just fire energy for flame patch consistency so it's essential to get rainbow cave out early. No retreat tool as Rays 1 energy retreat only feeds flame patch. If ho oh accelerates only to Ray, you'll always leave the water energy for retreat later on. There is no answer for pom pom oricorio but I find I haven't ran into it much on this current ranked ladder. Could add Minior
Use Ho-Oh as your main attacker. Ideally your getting your rainbow cave and flame patch early and are able to start loading up another Ho-Oh or Mega Rayquaza with energy. Minior is here for Pom Pom Oricorio, if you find your not running into it much, could replace with another small balloon for consistency. Juggler is a nice surprise win condition. I don't use it often but when you have to it is a strong finisher and opponents don't see it coming. Original idea on YouTube from ScytheApollo
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