Everyone’s choosing Entei for draw power but I actually think Fuecoco might be the way to go. It’s faster and more aggressive while not needing 4 energy to still deal 120dmg on turn 2. Then just setting up both zards in the BG to come in and finish. This is faster and I think will output and out dmg entei overall. Like every deck it can brick but it’s been highly consistent in tests.
scott_lawrence09
Member since Jul 31, 2026
Match Play Stats
Profile
- Pocket IGN
- —
- Bio
- —
Recent Matches
No confirmed matches yet.
Double Dex Stats
Recent Double Dex Matches
No Double Dex matches yet.
Published Decks
Surprising how strong and balanced this deck is. You have huge damage basically available everywhere on the board. The biggest issue lightning has in the high HP and Magnezone provides that sustain and finish. Along with using the ton’s to charge up and then E.Switch when needed to a pika for huge damage output. Equally you have non EX Magnezone to sort out Ori but also with the coin flip chance of nothing. This is definitely something worth testing and building on.
Felt like the best Rayquaza deck version so far. The key to making this deck run is Rainbow Cave. Getting energy in the discard pile and getting to that dual energy as quick as possible. Lead isn’t a concern. But getting to your Gouging Fire, the use of Dragonair and Sada is great. It then has so much sustain to keep hitting. You can then get Ray built and ready on the bench to come in and finish up
You’re all caught up.





